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Thursday, 27 August 2015
iPhone Application Development
1. Introduction to Mac OS X, Cocoa Touch, Objective-C and Tools
2. Objective-C and Foundation Framework
3. Custom Classes, Object Lifecycle, Autorelease
4. Building an Application, MVC, Nib Files, Controls
5. Views, Drawing, and Animation
6. Designing iPhone Applications, MVC, View Controllers
7. Navigation & Tab Bar Controllers
8. Scroll Views and Table Views
9. Data in Your iPhone App
10. Text Input and Presenting Content Modally
11. Web Views; Locations and Maps
12. Touch Events & Multi-touch
13. Device APIs; Location, Accelerometer & Camera; Battery
14. Audio APIs, Video Playback, Settings
15. Bonjour, NSStream, GameKit
16. Unit Testing; Fun with Objective-C; Localization
17. OpenGL ES
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