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Showing posts with label Notes. Show all posts
Showing posts with label Notes. Show all posts

Wednesday, 22 June 2016

PRINCIPLES OF ELECTRONICS

CH-01 Introduction
CH-02 Electron Emission
CH-03 Gas filled Tubes
CH-04 Atomic Structure
CH-05 Semiconductor Physics
CH-06 Semicunductor Diode
CH-07 Special Purpose Diodes
CH-08 Transistors
CH-09 Transistor Biasing
CH-10 Single Stage Transistor Amplifier

Analog Electronics

CH-1     Negative feedback amplifiers
CH-2     Oscillators
CH-3     Transistor Power Amplifiers
CH-4     Field effect Transistors
CH-5A  Integrated Circuits
CH-5B  Operational Amplifiers

Friday, 8 April 2016

C++ PROGRAMMING: FROM PROBLEM ANALYSIS TO PROGRAM DESIGN

D S Malik
in this new fifth edition, author D.S. Malik continues to employ his student-focused, example-based methodology to teach C++ Programming to introductory computing students. Changes to this edition include new debugging sections in each chapter and a multitude of new and updated exercises. All syntax is explained thoroughly and reinforced through extensive examples and diagrams. Each chapter is full of helpful self-study tools, such as complete programming examples. C++ PROGRAMMING: FROM PROBLEM ANALYSIS TO PROGRAM DESIGN, FIFTH EDITION will motivate to students to understand the "why?" behind key C++ concepts.

Thursday, 3 March 2016

Arduino Language reference

Structure


Built In Arduino Tutorial

1. Basics
  • Analog Read Serial: Read a potentiometer, print its state out to the Arduino Serial Monitor.
  • Bare Minimum: The bare minimum of code needed to start an Arduino sketch.
  • Blink: Turn an LED on and off.
  • Digital Read Serial: Read a switch, print the state out to the Arduino Serial Monitor.
  • Fade: Demonstrates the use of analog output to fade an LED.
  • Read Analog Voltage: Reads an analog input and prints the voltage to the Serial Monitor.

Wednesday, 30 December 2015

Multimedia Applications of the Wavelet Transform

By, Schremmer C.K.
In the context of the teleteaching project Virtuelle Hochschule Oberrhein, i.e.. Virtual University of the Upper Rhine Valley (VIROR). which aims to establish a semi-virtual university, many lectures and seminars were transmitted between remote locations. We thus encountered the problem of scalability of a video stream for different access bandwidths in the Internet. A substantial contribution of this dissertation is the introduction of the wavelet transform into hierarchical video coding and the recommendation of parameter settings based on empirical surveys. Furthermore, a prototype implementation of a hierarchical client-server video program proves the principal feasibility of a wavelet-based, nearly arbitrarily scalable application.Mathematical transformations of digital signals constitute a commonly underestimated problem for students in their first semesters of study. Motivated by the VIROR project, we spent a considerable amount of time and effort on the exploration of approaches to enhance mathematical topics with multimedia; both the technical design and the didactic integration into the curriculum are discussed. In a large field trial on traditional teaching versus multimedia-enhanced teaching, in which the students were assigned to different learning settings, not only the motivation, but the objective knowledge gained by the students was measured. This allows us to objectively rate positive the efficiency of the teaching modules developed in the scope of this dissertation. 

Tuesday, 20 October 2015

Java

Visual C# .NET

Visual Basic .NET

Javascript Tutorials for the Beginner

Web Design

Monday, 19 October 2015

Walkthrough in PHP

Beginners for PHP

Foundation of Computer Graphics

Lecture 1 Introduction and Overview (chapter 1) (.ppt format)
Lecture 2 Mathematical Foundation .(ppt format)
Lecture 3 Hardware for Graphics (.ppt format)
Lecture 4 Graphics System (.ppt)
Lecture 5 Open GL Tutorial (.ppt)
Lecture 6 Geometric Transformation (.ppt)
Lecture 7 Projection (.ppt)
Lecture 8 Clipping (.ppt)
Lecture 9 Line Algorithm (.ppt)
Additional Lecture on Line Algorithm (.ppt)

ENGINEERING GRAPHICS

Embedded System Design

1. Introduction ppt

2. Custom Single-Purpose Processors: Hardware ppt

3. General-Purpose Processors: Software ppt

4. Standard Single-Purpose Processors: Peripherals ppt

5. Memory ppt

6. Interfacing ppt

7. Digital Camera Example ppt

8. State Machine and Concurrent Process Models ppt

9. Control Systems ppt

10. IC technology ppt

11. Design technology ppt